There are so many great things about games!
If you're intrigued by the possibility of using games in your classroom, in your office, for your programming, or just want to have a good time with your friends, take a look at the rest of this LibGuide to see what we can offer!
There are a lot of terms thrown around in the game world. Here's an overview of these terms, as well as examples.
Game Mechanics
Game mechanics are way the rules are put together and how you interact with the game. Some popular examples of game mechanics include:
Game Themes/Categories
Game themes, or categories (used interchangeably) is a way to group games that have similar subjects or characteristics. Popular examples include:
Video Game Genres
Similar to game themes/categories, video game genres are used to distinguish styles of games. Most video games are not limited to a single genre.
Why are these important? Understanding the terms used in games will help you decide which games to play. For example, you may find that you really enjoying deduction games, but have yet to enjoy a tile placement game. In that case, you may be interested in playing Ultimate Werewolf, but perhaps less enthralled by Tsuro. Understanding these terms will also allow you to make informed decisions about what games may be useful in your classroom or office, or of interest to your social group. Having a grasp of these terms allows you to take some of the guesswork out of what game to pick up.
What kind of games do you have?
We have a variety of board games, video games, and roleplaying guides.
Can I take the games out of the library?
Absolutely! Games can be checked out at the front desk so that you can easily play them in your home, your residence hall, in your classroom, etc.
Who can borrow games?
Any member of the Otterbein community can check out games, including faculty, staff, students, and Friends of the Library.
How long can I borrow a game?
Games are checked out for 7 days, and can be renewed up to 6 times.